A downloadable game

You just inherited a house from your grandma. It is lovely, but the word garden is a bit of a stretch to describe the bunch of wonky tiles stretching out behind the back door. Besides one miserable plant mourning in the left corner, your coca cola sponsored plastic chair is the only sign of life. You wish to transform your garden into a pleasant oasis where you can rewind after a busy day. You would love to give your buzzing friends, the birds and the bees, a place to hang out as well. Some veggies, a pond and a tree would be nice. And a place to get totally zen to balance your yin and yang. But how to go about all of this? With your bills piling up and your boss breathing down your neck you have limited time and money to invest. Can you transform your pickle of a garden into a beautiful paradise?

Download

Download
get_a_twiggle_on_game_and_rules_V0.1.pdf 3 MB

Install instructions

Just download and print the PDF!^^

Comments

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This is a fun little game! I’ve played one round so far and I enjoyed it. Here are my thoughts:

Theme:

I love the theme and the way you’ve added a little bit of ecological nuance by adding a trade off with the pesticide option. It allows the player to inject a bit of personality by maybe making some moral decisions (I immediately knew I didn’t want to use it) and makes a point about the impact of chemical gardening which I love.

Instructions:

The instructions took a little bit of thinking to get my head around but it all became clear fairly quickly. I feel like some more thematic artwork and/or plot setting on the rules page could help get the player invested in the theme and story as that’s the first thing you access.

Gameplay:

I really enjoyed the roll & write mechanic, and balancing the energy vs biodiversity stats. The fact that that the player can use all or some of the points on the dice definitely encouraged strategising - in the early rolls I opted to use lower value options to increase my yields on later higher rolls, rather than jumping straight into 4s and 5s.

Difficulty:

It does feel like it could be a bit too easy - it may just have been my play-through but I won in about 7 rolls without too much stress. I did get down to 3 on energy but my willing piece got me back up to 7. It was nice to not be under too much pressure, but it did mean the game ended quickly. Next time I might aim for all 5 goals to draw it out a bit.


Anyway, thank you and well done for making this game!